﻿/////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) 2009 Eric Bowen
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and 
// associated documentation files (the "Software"), to deal in the Software without restriction, including 
// without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 
// copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the 
// following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or substantial 
// portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT 
// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN 
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/////////////////////////////////////////////////////////////////////////////////////////////////////
// Author's blog: http://blog.scrappydog.com
// Updated source code available:  http://scrappydb.codeplex.com
/////////////////////////////////////////////////////////////////////////////////////////////////////

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;

namespace ScrappyDB.Utilities
{
   public static class Serialization
    {
        public static string SerializeObject<T>(T objectToSerialize)
        {
            BinaryFormatter bf = new BinaryFormatter();
            MemoryStream memStr = new MemoryStream();

            try
            {
                bf.Serialize(memStr, objectToSerialize);
                memStr.Position = 0;

                return Convert.ToBase64String(memStr.ToArray());
            }
            finally
            {
                memStr.Close();
            }
        }

        public static object DeserializeObject(string serializedObject)
        {
            var bf = new BinaryFormatter();
            var memStr = new MemoryStream();

            try
            {
                var bytes = Convert.FromBase64String(serializedObject);
                memStr = new MemoryStream(bytes);
                var result = bf.Deserialize(memStr);

                return result;
            }
            finally
            {
                memStr.Close();
            }
        }
    }
}
